

โ BONUS: (+) resistant to magic that manipulates the mind
CLASS: Rogue
โ BONUS: (+) ease in entering locked or restricted locations, (+) especially deceptive during questionings
ALIGNMENT: Chaotic Good
CANTRIPS:
CANTRIP 02 โ โ SHOCKING GRASP: Lightening springs forth from your fingers to hit your target. Will always hit if target is wearing metal, but can miss if they are wearing cloth or leather armor. Can only travel 5ft.
CANTRIP 03 โ โ FRIENDS: Can influence one (1) creature within 15ft of you for the duration of five minutes. Once the five minutes are up, there is a 50/50 possibility the creature will attack you.
SPELLS:
SPELL 02 โ SHADOW BLADE: Summon a dark blade form the shadows. It has a higher chance of hitting when in the dark.
OPTIONAL INFORMATION:
